{"id":36,"date":"2006-12-29T20:37:56","date_gmt":"2006-12-30T01:37:56","guid":{"rendered":"\/blogs\/2006\/12\/29\/pace\/"},"modified":"2006-12-29T20:37:56","modified_gmt":"2006-12-30T01:37:56","slug":"pace","status":"publish","type":"post","link":"https:\/\/wp-admin.uscho.com\/2006\/12\/29\/pace\/","title":{"rendered":"Pace"},"content":{"rendered":"
I was remarking to Chris Lerch that this game had the feel of a D-I game, which I’ve seen about 40 of, compared to a handful of D-III games, in the past year and a half.\u00c3\u201a\u00c2\u00a0 That lasted until about the midway point of this game when it opened up.\u00c3\u201a\u00c2\u00a0 End to end action is what I’ve always loved about the D-III game.<\/p>\n","protected":false},"excerpt":{"rendered":"
I was remarking to Chris Lerch that this game had the feel of a D-I game, which I’ve seen about 40 of, compared to a handful of D-III games, in the past year and a half.\u00c3\u201a\u00c2\u00a0 That lasted until about the midway point of this game when it opened up.\u00c3\u201a\u00c2\u00a0 End to end action is […]<\/p>\n","protected":false},"author":3,"featured_media":140328,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":"","_links_to":"","_links_to_target":""},"categories":[1425],"tags":[1469,1470],"coauthors":[],"acf":[],"yoast_head":"\n